

One moment you’re talking to a bartender in a vibrant nightclub the next moment- whoosh-it’s silent and you’re standing next to his corpse in a pile of rubble. The juxtaposition of the two time periods makes for some jarring, even chilling transitions, though. Whereas most post-apocalyptic settings are too gritty and depressing for my tastes, The Silent Age turns the downfall of humanity into a mystery to be solved and-hopefully-prevented, rather than a grim fact of life. The twist is that you play as an accidental time traveler who can instantaneously shift between the dawn of disco and some time in the future when humanity is extinct, possibly due to the advent of disco. All the dated pop culture references and rad lingo and orange wallpaper are a welcome break from the ubiquitous fantasy/futuristic/modern-day settings the genre embraces, let alone practically everything else that’s in my videogame library. The Silent Age takes place, in part, in 1972. I’ll bet you misheard me just so I could use this nifty screenshot. As an experienced adventure gamer, a time travel aficionado with a soft spot for the 1970s, and a frequent victim of shoddy game design, I am pleased to report that The Silent Age is everything it should be, though perhaps not everything it could be. Originally for iOS, the updated Steam version of this semi-casual point-and-click puzzler boasts improved HD graphics, voice acting, more than 20 Achievements, and the ability to be played by a guy who still uses an old flip-phone that can only play the “why is my battery so low again?” game. I don’t know when “sci-fi adventure game with a sense of humor starring a janitor” became its own genre, but here I am reviewing The Silent Age.
